Eu4 Army Template
I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again. As for cavalry, they are very expensive and for most. At tech 3, the ideal army does 20% more casualties. “optimal strategy” being winning battles, which is the only relevant topic when discussing army composition. Does the army actually need additional units to conform to the template? After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width. For a steppe nation you could do 5 infantry, 6 cav,.
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EU4 Army Composition Guide Europa Universalis 4
Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. If it actually builds new units, the. After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width. Basically it depends on the tech level and it's a zig zag pattern.
Eu4 Army Templates
But the general idea for army composition is this: Basically it depends on the tech level and it's a zig zag pattern. Hi there fellow eu4'ers what is the optimal compositions of armies depending on tech level and unit groups. This is a big misunderstanding. If it has too many.
Eu4 Army Template
At tech 3, the ideal army does 20% more casualties. After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width. This is a big misunderstanding. About army, till 1600s i use : You can see cavalry tests on my profile.
Eu4 Army Template
I remember seeing an ideal army composition spreadsheet on this sub a few times, but i cant seem to find it again. If it has too many units, it will just detach some to match the template. Pre tech 16, have 1 canon for the siege bonus, and your army.
So I wanted to created army from my army template and this is the best
For a steppe nation you could do 5 infantry, 6 cav,. At tech 3, the ideal army does 20% more casualties. Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav. If it has too many units, it will just.
“Optimal Strategy” Being Winning Battles, Which Is The Only Relevant Topic When Discussing Army Composition.
You can see cavalry tests on my profile. After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width. But the general idea for army composition is this: For a steppe nation you could do 5 infantry, 6 cav,.
I Remember Seeing An Ideal Army Composition Spreadsheet On This Sub A Few Times, But I Cant Seem To Find It Again.
If it actually builds new units, the. About army, till 1600s i use : Post tech 16, you fill out the backrow and start. This is a big misunderstanding.
At Tech 3, The Ideal Army Does 20% More Casualties.
As for cavalry, they are very expensive and for most. If it has too many units, it will just detach some to match the template. Does the army actually need additional units to conform to the template? Hi there fellow eu4'ers what is the optimal compositions of armies depending on tech level and unit groups.
Basically It Depends On The Tech Level And It's A Zig Zag Pattern.
All you do is replace some of the infantry units in the template with cav. Pre tech 16, have 1 canon for the siege bonus, and your army primarily infantry with 2 or 4 cav.