Best Division Template Hoi4
This is really strong on attacking divisions. 11/6s take horrible losses, even in comparison to 14/4s, but sometimes 14/4s just don't cut it on naval invasions or for taking entrenched mountainous terrain. It gives some tank stats like armor and breakthrough, but it's main purpose is that it provides your division with attack buffs on different terrain. A 7/2 or a 9/1 will do the job without wrecking your supply situation. Then you can use them as a support company on your divisions. The problem is that, aside from the logistics, many other things calculate the your supply situation, like if the division is moving, it's recovery rate, weather etc. 20 width 40 width 60 width.
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For space marines you need at least a little bit of a capable industry which is true for finland if you manage it properly. 20/40/60 width (5/10/15 lurkers unit) division with demolitions, recon, fireteam, dogs, and anything of choice. The game takes the suppression amount that the division template assigned to the state and then determine the number or fraction of a division needed. A 2 width cav division has suppression of 2 and a 50 width cav division has suppression of 50.
Best Division Template Hoi4 Flyer Template
For space marines you need at least a little bit of a capable industry which is true for finland if you manage it properly. The problem is that, aside from the logistics, many other things calculate the your supply situation, like if the division is moving, it's recovery rate, weather.
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The most bulk standard division. For the offense any capabale infantry template with at least some punch is enough as the sisu and finnish army buffs are so powerful. The best division for japan is basically the cheapest mobile division you can get your hands on. Then you can use.
Best Division Template Hoi4
20 width 40 width 60 width. 11/6s take horrible losses, even in comparison to 14/4s, but sometimes 14/4s just don't cut it on naval invasions or for taking entrenched mountainous terrain. Obviously, only use one of the sf types. Used as the main unit for the mirelurk tribe. So it's.
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A 2 width cav division has suppression of 2 and a 50 width cav division has suppression of 50. 11/6s take horrible losses, even in comparison to 14/4s, but sometimes 14/4s just don't cut it on naval invasions or for taking entrenched mountainous terrain. Use at cannon 2 and 2.
Then you can use them as a support company on your divisions. 20/40/60 width (5/10/15 lurkers unit) division with demolitions, recon, fireteam, dogs, and anything of choice. The game takes the suppression amount that the division template assigned to the state and then determine the number or fraction of a.
11/6S Take Horrible Losses, Even In Comparison To 14/4S, But Sometimes 14/4S Just Don't Cut It On Naval Invasions Or For Taking Entrenched Mountainous Terrain.
The game takes the suppression amount that the division template assigned to the state and then determine the number or fraction of a division needed. So it's kinda tricky, but you should just go for simple division designs you can compare land units stats here btw Here is the math of why that is. The 40 width 11/6 special forces division.
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For space marines you need at least a little bit of a capable industry which is true for finland if you manage it properly. The best division for japan is basically the cheapest mobile division you can get your hands on. For the offense any capabale infantry template with at least some punch is enough as the sisu and finnish army buffs are so powerful. Tank design is kinda overwhelming at first.
Obviously, Only Use One Of The Sf Types.
A 7/2 or a 9/1 will do the job without wrecking your supply situation. This is really strong on attacking divisions. Used as the main unit for the mirelurk tribe. In your case, that would be 2 width horse and light tanks with said example on a rampage:
Then You Can Use Them As A Support Company On Your Divisions.
20 width (8 infantry and 2 fireteam unit) division with demolitions, recon, fireteam, dogs, and anything of choice. A 2 width cav division has suppression of 2 and a 50 width cav division has suppression of 50. Only factor determining how many are shot down in battles is enemy aa. If you make a tank template with a flamethrower on it, you can save the tank as a flamer.